Tuesday, December 17, 2013

Game Review: The Walking Dead: Season 2 (Episode 1: All That Remains)

This post contains spoilers for both The Walking Dead and The Walking Dead: Season 2 games.

Telltale has done it again. After making us all feel like the vulnerable human beings we are in last year's masterpiece of a game, The Walking Dead, the geniuses at Telltale provide us with the next chapter of the epic game series. Season 2 begins a few months after where the first game left off. Clementine is now the playable character, replacing Lee Everett, who met an unfortunate end at the end of the first game. A post-credits scene in that game showed Clem finding two figures in a large field, after abandoning Lee to begin her journey alone. These two figures ended up being Omid and Christa, the only two KNOWN survivors of the season 1 group, other than Clem. Clem, Omid, and Christa appear to wander for a few months, which brings us to where Season 2 begins. And where I started going crazy. And where the spoilers for the new game start.


Right off the bat, you can tell this game is going to be darker than the last. First off, you're playing as a little girl who knows how to kill. Also, the theories about Christa being pregnant are confirmed, as she has a huge stomach and the opening scene contains an argument over whether or not to name the baby Omid. Clem and her two companions stop at an abandoned rest stop, which is actually the one that appears several times in the 400 Days DLC for the first game. Clem heads into the bathroom (which has a nice TV show reference in it; "TBone is da illest" is carved into a stall) to clean up and hides in a stall when another teenage girl walks in. The girl finds Clem and begins to interrogate her at gun point, at which point Omid tries to sneak in, fails, and is shot and killed. This was pretty jarring for me, as it came before the opening credits even rolled and Omid was advertised as a kinda "look who's back" character. Christa comes in, shoots the girl, and her and Clem travel north together for 16 months. When we flash forward, Christa's baby bump is gone obviously, but there is no baby. Hm. Some men then try to attack the two ladies and Clem escapes and floats down a river. She wakes up and walks down a forest trail and meets a dog.The dog and Clem search for food and everything seems fine, until she finds some and the dog attacks her. Clem kicks the dog back and it gets impaled on spikes. This is where you can REALLY tell that this is a darker game. Your first major decision is whether or not you want this little girl to kill the suffering animal. I needed to take a break after this part.

The next part of the game is where you meet your new companions. Pete and Luke find Clem, suffering from hunger and blood loss, about to be got by the getters. They carry her back to their group, but not before Luke freaks out about the dog bite on the way. Pete believes that it was a dog, while Luke is more hesitant and upset that Clem killed the dog. Pete seems to be more understanding so far, but Clem sees a more
Meet Pete!
welcoming friendliness in Luke. Some assholes want to kill Clem, one asshole (Nick) almost shoots her when she wakes up, and then Carlos, the doctor, comes to take a look at her. The group decides to wait until morning to make sure it really is a dog bite, then they'll clean it. So far, the only non-complete assholes in the group are Luke, Pete, and Alvin. The group of jerks lock Clem in a shed, which she promptly breaks out of. She then breaks into the house and you have to find peroxide, a needle, and bandages so she can fix her arm. Clem gets all this stuff, meets Carlos' daughter Sarah, runs back to the shed, and you then have to stitch up the dog bite, step-by-step. I could barely get through this part. The only blood I can deal with is Game of Thrones quick cuts with a sword, but having to look at Clem's cut while she stitches it up, screaming in agony, made me have to take another break.

After this, Clem is attacked by a walker and the group appreciates her toughness. They decide that she's lasted long enough without a fever, so they FINALLY treat her dog bite. Clem then has the choice to accept Nick's apology (Nick being the guy who almost shot her when she woke up originally). You can also choose to tell Luke all about Lee and the old group and then choose to make friends with Rebecca or confront her about who her baby belongs to. She's really mean and I hope she dies soon. Anyway, the next day, Clem, Pete and Nick go out to hunt and find a bunch of corpses, one being Roman from 400 Days. Clem then finds a survivor, who also has her backpack, who she recognizes as someone from the woods at the start of the game. Pete is then attacked and visibly bitten, then attacked again, and you have to choose whether to go with Nick or Pete during the attack. The episode ends with Clem running off with whoever you choose.


I really enjoyed this first episode and believe that this series has the potential to be better than the first game. It's much more difficult to play as a child, when you want people to like you and help you because you know you can't live with no friends, but you also don't want to be nice to some people. It was much easier with Lee because you knew you would always have Clementine and SOMEBODY would be on your side, but with Clem, you need to pick your sides carefully. I loved this new challenge and can't wait for the next episode, which hopefully comes out sometime next month.

My Choices:

  • I chose to distract the men in the woods to help Christa
  • I chose to kill the dog
  • I chose to make friends with Sarah
  • I chose to accept Nick's apology
  • I chose to save and go with Pete

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